was a mining engineer for a major planetary mining corporation. While violence was unusual, stayed prepared for anything. work required knowing when to push, when to pull, when to back down and when to strike.
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In order to advance, learned how to arrange things so could take credit for work done by almost anyone. worked in a massive open-plan office, ensuring that assigned team of workers stayed mostly on-task. The work itself consisted of endless organizational drudgery and pointless meetings, punctuated by the occasional performance review. worked in a very large office complex along with thousands of other suited drones. It was also a way to root out heretical trends in thought. It was a way to touch the spirit of the empire. trained mind to sense the collective emotions and impressions of the people. was a psychic in the imperial church's psychic school. And could always find the deviance if looked hard enough. Upon finding deviance, exposed it to bring on the punishment of the collective. hunted unorthodox thoughts wherever they could be found - art, music, code, even private conversations. was an inquisitor in the imperial church's anti-heresy school. The other half was spent preaching the evils of sloth and drink.
spent half time studying books to understand the relationship between God's aspects and the facets of society. Only the finest food was acceptable, so tended a small garden on the mansion grounds to get the freshest herbs and vegetables. crafted watches, medals, machined jewelry and other complex curios for royal patrons. mastered the ancient motions and entertained thousands. was a dancer in a traditional ballet troupe. 's job saw feeding elephants, tranquilizing lions, and training birds to display their plumage to titled visitors. managed the royal menagerie of a powerful family at their estate. Advancing in this line of work meant having refined social skills. occasionally offered something extra, if the lord or lady was in the mood. serviced many members of the royal family, and their guests. was a massage artist for an extended royal house. managed the other servants to ensure the lord's will was done, even before the lord knew what it was. cleaned rooms and moved items as directed by the senior staff, while attempting to remain invisible to the lords and ladies of the house. was a low-level servant in a royal house.
It is possible to buy an addon that allows the addition of a backstory or character into the game. Several adult backstories are not available in the character creation phase, but can randomly appear on raiders and wanderers. Currently there are 36 childhood backstories and about 85 adult backstories. Teenage colonists that age naturally to 20 years old will not gain an adulthood backstory. We understand piracy as a means of testing a game but please, purchase a legit copy of the game.Backstories define the skills and restrictions of the colonist in question and may either enhance or impair the colonist's competence regarding specific skills.Īll colonists will have a childhood backstory, but only colonists generated at age 20 or older will have an adulthood backstory.